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Retroarch windows setup audio
Retroarch windows setup audio











retroarch windows setup audio
  1. #RETROARCH WINDOWS SETUP AUDIO UPDATE#
  2. #RETROARCH WINDOWS SETUP AUDIO DRIVER#
  3. #RETROARCH WINDOWS SETUP AUDIO PATCH#

  • COMMON: Add option to load content from (and dump) CD-ROM discs.
  • COMMON: Show license per core (if available) inside 'Load Core'.
  • Hide the legacy thumbnail pack version by default
  • COMMON: Add new playlist-based thumbnail downloader.
  • COMMON: Add optional 'on demand' thumbnail downloads.
  • COMMON: Add 'Reset Frame Time Counter' functionality, enable it by default for resizing the window, loading/saving shader presets, fastforwarding, etc.
  • #RETROARCH WINDOWS SETUP AUDIO UPDATE#

    COMMON: Ability to set FPS update interval (used in the window titlebar/FPS widget).CDROM: Added real CD-ROM functionality for Windows and Linux.

    #RETROARCH WINDOWS SETUP AUDIO PATCH#

    BPS/UPS: Re-allocation target_data variable for target patch size (can now apply bigger patches without extra-bytes on memory).BLISS-BOX: Add 4 new pad types from firmware 3.0.AUDIO/WINDOWS: Setting the device by either index number or name string should work.AUDIO/WINDOWS: You can now select between audio devices for XAudio2/DirectSound/XAudio2 by pressing left/right on the Audio Device option.ANDROID: Now can be built with Gradle/Android Studio.ANDROID: Implemented multi-touch touchscreen support.APPLE (MAC/IOS/TVOS): Fix autodetect for mFI controllers: properly call autodetect add on the connect notification, and add call to disconnect on GameController disconnect notification.AI: Add AI Service functionality (enabled for Windows/Mac/Linux/Android/iOS).This PR adds a video_shader_delay setting (in ms) and (advanced) menu entries Video -> Auto-Shader Delay, allowing to work around the issue Screen grabbing software like streaming software can interfere with the loading of shaders, resulting in graphical glitches or freezes.

    retroarch windows setup audio

    SHADERS: Implement video_shader_delay setting.SHADERS: Fix shader loading and saving in content-less cores.Would also cause potential crashes on OSX and 3DS at startup PLAYLISTS: Fix playlist heap corruption bug.MENU/XMB: Smooth vertical ticker scrolling.LOCALIZATION: Update Polish translation.LOCALIZATION: Update Korean translation.LOCALIZATION: Update Japanese translation.IOS: Use launch storyboard to properly support all screen sizes.GLCORE: Fix regression - shaders don't work.CHEEVOS: Add hashing support for PSX (bin/cue, chd, or real CD).

    retroarch windows setup audio

    REMAPS: Fix analog remapping regression -analog remapping would break controls.MENU/RGUI: Correctly rescale menu when resizing window if aspect ratio lock is enabled.

    #RETROARCH WINDOWS SETUP AUDIO DRIVER#

  • METAL/STB: Fix font driver issue with AMD GPUs on MacOS.
  • METAL: Fix overlay issue - setup correct viewport before rendering overlay.
  • GLCORE: Ensure correct scaling of menu texture (with RGUI).
  • SWITCH: Add 'AI Service' option to Switch (untested).
  • MENU: Add 12-hour time/date versions of all formats.
  • LOCALIZATION: Update Portuguese Brazilian Translation.
  • IOS: Update for iOS 13, fix the asset packaging issues.
  • CHEEVOS: Add hashing support for PSX (bin/cue, chd, or real CD) (for real this time, got added in the CHANGELOG for v2 then reverted before it hit release).
  • COMMON: Enable customisation of runtime 'last played' display format.












  • Retroarch windows setup audio